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Карты МАК к игре Лила.72шт. На английском языке.

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Описание
Характеристики

The game is original. In English. Translated from Sanskrit.
By Harish Johari, Indian Scholar, Master of Philosophy, Writer

 

Lil's game is the oldest game of self-discovery
You can always contact the Game Master for advice.

Lil's game is the oldest and most famous transformational game of self-discovery. The sources in which this game is mentioned date from two to three thousand years. For millennia, people have played and continue to play this great game of life. She still helps people find their way and achieve their life goals.

 

 

All of us are born, growing, laughing and crying, striving for something, and from something we run away, love and hate, play different roles in this world, in this big game called Life. All the things we do in this big game are little games that make up one big game. This is Lila - the divine game of the universe.

Philosophical aspects of the game
The word "lila" itself means "game" in Sanskrit. It's a game of life that includes both matter and our aspirations, emotions and thoughts. Leal's game was created so that the player could make contact with his highest Self. In order to solve some problem, you need to disconnect from it, look at it from the outside, as if from above. Then you can see this problem as a whole and ways to solve it. Leal's game helps players move beyond their usual vision, get over the problem, see what was previously hidden and resolve the negative situation
.

This whole world in the philosophy of Hinduism is a manifestation of our divine Self or Absolute. Lila is a divine game in which the Higher Self is both the Creator and the Player, and the game itself, expressed in material reality. When we play the game of Lilu, the playing field on which our game symbol moves acts as a kind of microcosm, in which, as in a hologram, this whole world is present. So the insights and realizations that we get in this game automatically go into the macrocosm - this universe. This is how we transform our destiny when we realize what was previously hidden from us.

 

Leal's play, while carefully working through every playing field a player has hit, provides more and more profound insights leading into increasingly subtle layers of reality. It is not for nothing that Buddhist monks have been playing this game for thousands of years. This is a game of self-discovery, with the help of which a deep rethinking of life takes place. It's a game that transforms life and reveals the truth. Therefore, it is also called Jnana-chaupada, which means "Game of Knowledge."

Everything in this world is a manifestation of Absolute or Universal Consciousness. And everything that can happen is already in us. All the variety of events is also in us. We are free to choose which way we go. But often we do not see the optimal. Lil's game is the oldest game of knowledge that will help you choose the most optimal path that leads to the goal.

Game Description

The game itself is a 72-cell playing field. Each cage of the playing field has its own specific name. The meaning of each cell of the playing field is described by one of the states of being. All these states were revealed during a thousand-year practice and research of yoga and are contained in the Vedas and other ancient philosophical sources.

On the field of play, you will see images of arrows and snakes. Arrows is what elevates us to higher states of being. Snakes, on the contrary, push us down. Everything in life is interconnected. Therefore, some states of being lead to take-offs, and others to falls.

В игре Лила, так же как и в жизни, мы можем взлетать и падать. Попадая на какое-то поле игры внимательно читайте его значение и думайте, почему вы попали на данное поле. От того, насколько вы поймете, почему вы попадаете на те или иные игровые поля, от того насколько вы осознаете все аспекты вашей ситуации, зависит, добьетесь ли вы поставленной цели и как быстро сможете ее осуществить.

How Lila's game goes

To play, you need to have a playing field, a playing cube, a book or cards describing all 72 fields of the game, a pen and a form where players will record all their moves. Each player must have their own game symbol - some kind of small personal item. This item will be the "I" symbol of the player. It is important that you like this symbol, since for the duration of the game it personifies you, and playing with the symbol that you do not like means that you immediately introduce dissonance into the game, experiencing negative emotions.

Setting the goal of the game

Also, before the start of the game, each player must set a goal for which he will play in this game. The request for the game must be specific, clearly set and reflect the real goal that a person wants to achieve. You can see the rules for setting a goal here. Since the game Leela describes the states of being, it often puts global requests for its purpose or mission in life. Such requests can and should be made, but it is necessary to specify them a little. You can also set goals for some situation. For example:

  • What steps do I have to take to complete my earthly mission?
  • What tasks do I have to start a family?
  • What should I do to recover from my illness?

Formulate your request right away. It depends on how the game goes. During the game, you should not change it. One game goes to one request.

Stage One - Birth

Before the start of the game, all players put their game symbols on field No. 68 - Cosmic Consciousness. This is an Out of Play state. The game of life has not yet begun, you have not yet been born and are in a sense "over the game." You have to go through a birth to start the game. And this is not a simple moment.

To "be born" in the game of Lil, you need to throw out a six on the game cube. It's not easy. Some players may never throw out the number 6. This suggests that the goal that they formulated for the game, most likely, must be reformulated. If the player immediately throws out the number 1, then this is a sign that the goal must be reformulated.

After the player throws out the number 6, he moves to field No. 1 - "Birth," and from there immediately to field No. 6 - "Delusion" (moss). Congratulations! You're in this illusory world! Throw the cube again! (The player continues the move as he threw out the number 6).

Number six ejection rule

Игровой кубик с цифрой 6

In Leal's game, there is a rule for a player to throw out the number 6 several times in a row. If he threw out the six, then his move in the game continues and he throws the cube again.

If the player throws out the number 6 three times, and throws out another number on the cube for the fourth time, then he returns back to the field from where he began to throw out the sixes and moves forward by the number of points that he threw out for the fourth time. For example:

  • The start of the move was on field No.
  • The player threw out 6 and moved to field number 13
  • Again threw 6 and moved to the field No. 19
  • Threw out a six for the third time and hit the No. 25 field
  • With the fourth throw, he threw out the number 5 and according to this rule moved to No. 12 (Since he started with No. 7, then 7 + 5 = 12)
  • Since he got on the field No. 12 where the head of the snake is located, the player drops to No. 8. That will be the end of his move.

If such a situation happened at the very beginning of the game, that is, the player will throw out three sixes and then another number (for example, 3), then first gets to field No. 6, then he goes to field No. 12, then to field No. 18, and then returns to field No. 1 "Birth" and moves to 3 cells, i.e. turns out to be on field number 4.

If a player throws out the number 6 four or more times in a row, then he continues to throw the cube until he throws out some other number. In this case, he moves forward by the number of fields of the cells of the game, which is equal to the sum of all the discarded points on the cube. So if the player threw out the number 6 four times in a row, and then threw out the top three, then he moves forward by 27 cells (6x4 + 3 = 27). At the same time, he does not stop at the intermediate fields, immediately goes 27 steps forward. After that, his move ends and moves on to the next player.

Playing the game

Players throw the die in turn, passing the move to a neighbor on the right (counterclockwise). After his turn, the player records his move and carefully studies the description of the fields on which he fell.

If the player hit the field where there is a beginning of the arrow, then he moves to the field where its tip is located. If he got on the field with the image of the head of a snake, then he drops down on the field before the beginning of its tail. So envy gives rise to greed - a fall from No. 12 to No. 8. And once on the "Purification" field (No. 10), the player takes off in the "Heavenly Plan" (field No. 23).

Do not forget about the rule of ejection of the six. Regardless of whether the player fell from some field or took off, if he hit these fields when throwing the number from 1 to 5 on the cube, then his move ends. And if a six was thrown out, then the rule of ejection of the number 6 is in effect and the move continues.

Playthrough Options

Lil's game is a transformational game of self-discovery. It does not just "respond" to your request, it helps you achieve the goal that you set, a pack of your game "I" on the field of play. But in order for this to happen, you must carefully work out in your life all those fields that you fell into during the passage of the game. And this takes time.

Therefore, based on the depth of your request, the duration of the game can vary from a couple of hours to several years. Let's consider these options for playing the game.

First Pass Option

The first option is the fastest and most common in the modern world. Suitable for ordinary, household requests of the type - buy an apartment, car, etc. Players come together at the same table or online, take turns throwing a cube and try to realize and work out the meaning of the field they hit before their next move. If the player did not have time to do this, then he needs to miss his turn.

This is a transformational game and transformation must happen, work must be done on its goal. Otherwise, why did you come? This is not divination. It's working on yourself through this ancient game of self-discovery.

Second option

The second option is longer and implies a more thoughtful approach and work on yourself. In this, cases and goals may be set more global. For example, queries about relationships with the opposite sex, at work, with friends, some business projects, etc. In this option, you have a whole day until the next move. What you should do:

  • Carefully examine the description of the field, or those fields that you hit during this turn.
  • Remember how the states of being that you have been affected relate to your request. In what moments and cases in your life did they manifest themselves?
  • Looking closely at everything that will happen during these days. What does the world want to tell you about your gaming request? What will happen during these days and what can you do based on the knowledge of the states of being that you received after reading the description of your cell of the Leela field of play?
  • As you reflect and observe what is happening in the context of the move you made, try to understand why you got on these playing fields. If you have an insight into this, this is the best option. This is the surest sign that you are doing a good job on yourself.

After you have done all this work on yourself and your goal, after a day you make the next move and the whole cycle is repeated until you finish your game.

Third option

The third option to go through the game is even longer. In these cases, players take a week-long break between their moves. In a week, you can not only realize why you got to certain fields, but also work out them well enough and those vibrations that are present in those plans of being on which fate threw your game symbol "I."

This option is very good for those who not only reflect on their problem or task, but also take concrete steps to achieve their goal. It is optimal if the player goes through some kind of psychotherapeutic process, which can very well work out the situation in which he finds himself. In such processes, with the help of an experienced leading study, it is carried out most deeply and fully. This means that why the player came to this game can be carried out more easily and quickly.

Fourth option

The fourth version of the Lila game is the longest and most thorough. It is usually suitable for those people who take global goals and carefully work them out step by step. In this version, there is no clearly delineated time frame. The player makes the next move only after he realized that the previous step was fully worked out.

This is a difficult but very high-quality path to achieving its goal. The game here serves only as a kind of assistant, a guiding star, which suggests what to pay attention to and what to work out at a given moment in time.

This is a good option for the most global goals of the type of purpose and mission on this Earth and other spiritual requests that you want to work well. There are many options for working out. It can be psychological processing with an experienced presenter, it can be some kind of spiritual practice or training. The main thing here is to understand that this field of the game, on which fate threw you, is really worked out and you can make the next move.

No matter which of the above options for playing the game you prefer in your game, remember that Lil's game is a transformational game of self-discovery. And you have to feel like you really understood something and realized why you ended up on a particular field in the process of playing. Why did this happen? This means that this field is significant for your request. Work it out and move on to your life goal.

When does the game end?

The game ends when the player hits field number 68 - "Cosmic Consciousness." The circle closed. Where the game began, it is pumped there. More precisely, this is a way out of the game called Life.

There are situations where a player walks past that end-of-game pitch and hits the No 69, 70 or 71 pitches. In this case, the player needs to throw away so many points on the cube so that he can make a move. If he throws out the number of points that leads beyond the field number 72, then he remains in place and the move goes to the next player. Ultimately, he will need to be on the field number 72 (this may require from 1 to 3 moves), where the head of the snake is located, go down to the field number 51 "Earth" and continue the game.

The game can be finished not only on field number 68. If the game takes place before a certain time, or you feel that you have sufficiently understood what the game wants to say to you in relation to your request, you can simply finish the irga on some kind of playing field. Important! If you decide to finish the game before reaching its end - field number 68, then you must stop on that playing field that does not cause you negative emotions. It should be favorable for you and your game goal.

How to analyze the game

On the way to their goal, players meet different obstacles expressed in Leal's game as snakes, and also receive support - arrows leading the player to higher states of being. After passing the game, you need to see the records that you kept. The following points should be noted:

  • Fields with the head of a snake, from which the player moved down
  • Fields you've hit more than twice
  • Repeated moves, especially if they led to falls
  • Those playing fields from which the player rose up the arrows
  • Those fields and their descriptions that particularly "hooked" you caused some strong emotions

These are the main points that are required for further study of the game in life. It is especially important to make such an analysis for a regular game, which is carried out immediately (the first option).

First of all, pay attention to those fields that had a strong emotional impact on you. It is advisable to work them out in the first place, since the negative charge that you felt is available to work with it and passing it will give you more strength and energy for further work both on your goal and for life.

Then select all the fields that you hit and on which the head of the snake is painted. From these fields there was a descent into lower plans of being. Check all such fields. Pay special attention to those from which you fell more than once. Read carefully the state of being that corresponds to this field and where you went down. Think about why this happened. What you have in life corresponds to these states of being.

The fields that you have visited two or more times are being worked out next. For some reason, during the game, you got on them over and over again. Why? The game shows that these states of being are meaningful to you and your gaming request. This needs to be understood and worked out.

Working on yourself after the game

All game moments found in this way that impede the achievement of your goal must be worked out in psychotherapeutic sessions, in sessions of psychological and spiritual processing or other practices that actually work with the causes of a person's conditions. One to more sessions may be required for each study item found.

After you have received state relief, having passed the processes corresponding to this field of play (states of being), received insights and understanding why you got to these fields, start working out the rest of the moments. A qualitative study of all aspects of achieving your goal is the necessary conditions for its implementation.

In processes, you will discover and work out negative aspects that prevent you from living and achieving your goals. Perhaps when passing them, you will change your goals, realize that in fact you wanted not this, but something completely different! It's just wonderful! This means that the transformation has taken place, you have received your insight and life continues! You can again take this ancient game to Lila, ask your new question and plunge back into the interesting and exciting world of self-discovery!

This world is infinite, the tasks and goals are multifaceted and diverse. Use Leela's game to self-discover, improve your life and complete your life tasks!

It should be noted that when conducting such a game to choose from different options, you get not only the answer that is better, but also when analyzing the game you will see what you need to do to make everything work out best for you. It's not divination - what's good and what's bad. This is a plan to achieve your goal. And for it to be implemented as you intended, you will need to work on it.

 

 

You can always ask the Game Master for advice on what is best to work out a particular life situation and achieve your goal in life.

It can be a very interesting and exciting game. And she makes you think. Is that how we live? Whether we are doing to achieve our Life Goal. Do we know what we live for? Will we achieve our goal in this life?

 

 

During the journey to your Goal, new circumstances in life may appear, or the goal itself will become irrelevant or slightly different. It's life. But you can adjust your goal at any time and see in the new game how and what it is best to do to achieve your updated goal.

Use this great game of Lil's self-discovery.

 

Lil's game is a fascinating transformative journey to achieve your goal in life!

Основные
ПроизводительСобственное производство
Страна производительУкраина
Минимальное количество участников1 чел.
Количество участников8
Время игрыболее 120 мин.
СостояниеНовое
ВидКто Я?
Тип упаковкиКартонная коробка
ЦветРазные цвета
Возрастная группаОт 16 лет
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Карты МАК к игре Лила.72шт. На английском языке.Карты МАК к игре Лила.72шт. На английском языке.
Готово к отправке
800 ₴
+380 (67) 724-50-90
розничная и оптовая торговля
  • +380 (95) 139-63-50
    розничная и оптовая торговля